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- Log file for S:\inline\Engineering\XBOX\assets\NPC\movie\wickeds.ZIT
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- Exported from S:\inline\Art\Cinematics\Levels\Movie\WICKEDTREE\MAXFILES\XBox\SMLtree_Xbox.max
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Textures
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 Width:128, Height:128 Refs:  420 - S:\inline\Art\Levels\Movie\Textures\BMP\XBox\Cache\barkA01.XPR
 Width:128, Height:128 Refs:  170 - S:\inline\Art\Levels\Movie\Textures\BMP\XBox\Cache\ashA03.XPR

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Geometry Definitions
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 NumMaterials:  2 NumFaces:  196 NumVerts:  243 - Skin_wickedtree_before

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Geometry Instances
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 Skin_wickedtree_before

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Asserts / Warnings / Tips
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 Asserts:- 
  
 Warnings:- 
  
 Optmisation tips:- 
 Skin_wickedtree_before-Low number of vertices in object (243, Optimum is > 256) 
 Skin_wickedtree_before-High vertex to face ratio (2.147959, Optimum is < 2.000000) - poor stripping 
  
 -END- 
 - EOF - 
